Drakula Bastion MMO RPG · siege sessions
EN UK

Press kit

Everything a journalist needs in one place. Boring on purpose: no scroll ribbon, no parallax, no sound.

Fact sheet

Title
Drakula Bastion
Genre
MMO RPG with siege sessions
Platform
PC only. Steam. Unreal Engine
Team
Two people and AI agents
Full siege
62 fighters — 12 human, 50 bots
Per side
31 fighters: 10 combat roles plus the strategist
Human slots
6 per side — one per combat pair, plus the strategist
September build
Offline vertical slice, one map, one player against the AI
Release date
Not announced. A date is a promise

What the demo shows

The September build is an offline slice of the loop: menu › role select › Preparation › Defense › Results › garrison, on one Bastion map with a field, a wall and a courtyard.

Playable roles in the slice: the peasant with a pitchfork, the archer, the novice. The heavy paladin, the artillerist and the quartermaster appear as bots and installations.

There is no network play, no persistent world, no manor and no playable side of darkness in this build. Those are later stages, and the roadmap on the site says so in the same words.

In the archive

Rules for the material

The name is written <strong>Drakula Bastion</strong> — with a K, no apostrophe. <em>Drakula's Bastion</em> and <em>Dracula</em> are out of circulation.

Neither side is good. Drakula is a tragic figure, not a villain; the Inquisition is not evil in intent. Promotional material that presents him as simply evil is presentation, not truth.

The numbers above are current as of 22 August 2026 and have changed before. Ask before quoting older figures.

The archive is assembled once the brand and the demo are final.

Back to the site